Inside the Play Studio
Spotlight 1 — the five-second reveal
A candidate has to make sense before a sentence finishes. If you can’t act within five seconds, it goes
back to the shelf.
Spotlight 2 — mixed-bag hardware
We run it on a creaky laptop, a school Chromebook, and a mid-range phone. Text must stay legible, inputs
steady, and saves survive a tab close.
Spotlight 3 — the bus-stop loop
Ten minutes of natural play: teach, try, smile, repeat. If the rhythm stalls or feels naggy, we re-pace
or retire it.
Patterns we publish
Dash & drift
Tight reads with instant retries—thread, feint, glide, go again.
Rule riddles
Small boards where logic locks click into place; progress comes from recognizing patterns, not grinding.
Pocket terrariums
Tiny worlds that respond to gentle tweaks—plant, nudge, and watch systems settle into your design.